Participative Real-Time Graphics for Live Performance @ramonblanquer
VFX student with strong interest on:
Engaging people at events with real time graphics:
gl_FragCoord attribute
Copy demo from here, go to GLSL Sandbox and paste.
If runs slow use 4 or 8 samples instead of 2.
Copy demo from here, go to GLSL Sandbox and paste.
If runs slow use 4 or 8 samples instead of 2.
Copy demo from here, go to GLSL Sandbox and paste.
If runs slow use 4 or 8 samples instead of 2.
Wrapping up all our elements
Experiment #1
Experiment #2